![]() ![]() We’ve made multiple improvements and rebalanced the toughness of all destructible objects like walls, doors, windows, etc. We also are making available a new cosmetic skin follow our social media or subscribe to our newsletter to learn how to access it. NEW Enemies on the Geoscape and Tactical.įestering Skies comes with the free v.1.11 “Behemoth” content update, which includes many upgrades and balancing of key systems as outlined below. NEW Interception air combat minigame with its own research, manufacturing, and equipment. NEW Mission Type that occurs on affected faction locations. ![]() ![]() Plus, Festering Skies features its own, original storyline and cinematic cutscenes, and, of course, the Behemoth, a monstrous new threat you must stop before it crushes humanity – literally. Take on new enemies on the ground, as well as new missions and an entirely new mission type. Face off against flying Pandorans in the new interception mode: research aircraft, weapons, and modules to counter Pandoran assaults in the skies. The skies darken with alien vessels, and the Phoenix Project must rise to the challenge against their biggest foe yet in the all-new Festering Skies DLC. Previous Patch Notes 1.11 Behemoth - NEW DLC: Festering Skies Implemented a workaround solution resolving the problem with the cinematics in the game on Windows 7.įixed an issue where the hair of the units in the portraits in Tactical would not appear correctly.įixed an issue where narrative messages wouldn’t appear in the “Gift” mission if the hints are disabled.įixed an issue with the animation of the explosive egg upon destruction.įixed a rare issue causing the game to be stuck when the interception minigame is paused during a muzzle flash VFX.įixed an issue where in some cases the Corruption Node didn’t spawn during Infested Haven missions resulting in an instant victory for the player.įixed an issue where after loading a save the Behemoth 3D model would appear while submerged.įixed an issue where the save game button would occasionally become disabled after a lost ancient site defense.įixed an issue where an inactive deploy button appears on sites when using the Masked Manticore.įixed an issue where the Gills objective wouldn’t complete correctly.įixed an issue where the 3D models in the intelligence reports appeared too bright.įixed an issue where Mindfraggers can attack through walls on Synedrion maps.įixed controller scheme instructions for inventory and soldier info.įixed an issue where the Myrmidon spawn animation wouldn’t appear correctly.Īlien eggs now fall properly when the floor beneath them is destroyed.įixed an issue with the death animation of the Venomous Swarmer causing a delayed game response.įixed a rare issue where the game has stuck after returning to Geoscape from a New Jericho story mission.įixed an issue causing the description of the Pandoran evolution and Fire Worm research not showing correctly.įixed an issue causing problems with buying soldier abilities before deploying on missions.įixed an issue where the auto-battle button could not be selected with a controller. Rate of mid and late-game interceptions reduced by up to 20%.Swarmer type damage is reduced by 10-15%.
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